Second session: New knowledge Processing
In the English class we are going to have a problem because the Robot is going to be with low battery. Therefore, when students start programing with it; they are going to be in a trouble because it is not going to work.
However; I am going to tell them that we do not need a robot to program ourselves; therefore, we are going to “Psikomotrizitate” room or “Areto” to learn how to program being each of us a bee bot
Session Length: 50 minutes
Group size: 25 students
In this section I would like to specify the objectives of stage and the objectives of the activity I have designed. Taking into account decree number 236/2015 on 22nd of december form the Basque Country (BOPV), I would like to share with you the objectives in primary education as a foreign language which are classify in nine points and the way I am going to work on them.
In the following lines, the objectives which are written above are based on the activity I have designed and it is not describe signify in the curriculum but for my point of view is essential in order to develop certain skills which are beneficial for students development.
1- Learn to live in an autonomous a responsible way in order to know each each one on herself/himself , to take care of mental and physical health and develop healthy habits.
2- Learn to learn and think, generate and evaluate information, make a decision and resolve problems, to learn studying, working and learning strategy habits, to learn scientific and mathematic knowledge methods to identify and resolve problems in different in knowledge and experience area.
3- To learn how to communicate in official languages and at least in a foreign language one, to learn how to use and interpret in a critical way the communication media and information and communication technology
y as well as musical artist languages, body, plastic and visual.
4- To learn how to live together, learn how to maintain positive interactions and use a dialogue and negotiation in conflict situations , to participate in an active way and democratic, to cooperate and work in groups and respect diversity.
5- To learn how to develop as a person, being each one, controlling negative emotions and to valorate ina positive and realistic way as same as being autonomous and responsible form each decisions and acting with ethical principle.
6- To learn how to do and undertake, taking initiative to make decisions and assume responsibility, valorate the effort and difficulties of achievement and putting into practice entrepreneurial initiative in different ways of live.
1. Scientific culture, technological and health skills
2. Learn how to learn skills
3. Mathematic skills
4. Communication skill
5. Information treatment skills and digital skills.
6. Social and citizen skills
7. Humanistic and artistic culture skill
8. Autonomy and personal initiative skills.
In this second session some basic skills are linked with the activities I have designed.
Firstly, technological skill and learn how to learn are directly connected with the situation we are going to live when the tool is not available for the lesson. Furthermore, my objective is to give students the Bee Bot with low battery. In this situation, students should program the Bee but the tool is not going to work as previous day. Therefore, students should wonder or reflect the reason of that situation. What has happened to Bee Bot? Is it broken? …. In this moment, I will ask some questions in order to reflect on them. The aim of this situation is to take care of technology ( in this case Bee Bot) and if you want to work on it, students should know the steps they have to be aware of before taking the tool or after using it.
Secondly, Mathematic is essential for this activity. Numbers are going to appear always while we are using the Bee Bot. For example; how many steps forward have we program to arrive to Bee Bot home? or, Which is the sequence so as to move the Bee Bot where we want ? …. Not only numbers, laterality is another concept that we are going to develop. What happen if we turn to the left the Bee Bot? What happen if we turn to the left four times to the Bee bot? etc…
Thirdly, communication skill is during the all sesion. On the one hand, when students are going to ask and reflect on the problem of the Bee Bot; and on the other hand, in the second activity when we are going to work on the steps all together. Body language also is going to be a useful language specially to ensure what students what to transmit or even what the teacher want to communicate to students.
Fourthly, the information treatment is based on Bee Bot steps. Furthermore, the information which is going to be given to students are the same as it is given to the Bee bot. So, the sequences or structure we are going to learn is going to be exactly the same. For instance; turn left, turn right, backwards; go.
My objective is to learn some new words which are common in their daily lives and also that it is useless using technology when we have to program or give information to a tool. As we have said in the previous session this is going to be the pre knowledge in order to start in the near future with digital skills.
Personal initiative skill is going to reflect students participation in “Psikomotrizitate” room. Despite doing all together, I will observe if students propose some new games related to the steps we are learning, if they take part on the activity or they act as passive students without having enough initiative.
I am going to show them all the Bee bots I have got. The class is going to be divided into 4 groups of four students ( 16 students) and 3 groups of three students ( 9 students). Teacher is going to do the groups.
While each student finish programming the Bee, a question is going to be given by the teacher: Who classmate has helped you more in order to carry out with the task? And the answer is going to be written in the blackboard by the teacher.
Convert any activity into a game. Students are learning vocabulary, developing laterality and spatiality , working memory, working in a group etc. As the objective we have written above “ To link Bee Bot with entertainment”.
Collaborative work and Team learning
In the evaluation criteria I would like to specify two aspects. On the one hand, the items or statements which are established in the curriculum and on the other hand, the activity itself.
3. To produce simple a briefly oral texts which are related to the activity of the class, through role models.
4. Participate inside the class in oral interaction directed by the teacher respecting the basic rules and showing respect through the others.
6. Use the information technology and communication in learning tasks.
Students learn the function of the buttons to know how it works, For instance, students have to learn that if they do not press the button “go” the Bee Bot is not going to work.The same as if they want to program something and they have not press the button “Clean” the sequence which has been done before is still there.
11. Use basic strategies to learn how to learn and identify some aspects which help to learn better.
I am going to take into account one strategy that Mar Romera, in our training course, is sharing with us, which is based on students emotion. For that, I am going to put three plastic pots each one with one emotion ( happy face, sad face, and so so). It is very similar to the feedback we usually do with hocus and lotus stories but instead of the “Playboook” we are going to use pots and pointers. Each day is going to be one colour. The second session is going to be yellow. So before finish the class, I will give them a yellow pointer and they have to chose in which pot are they going to through the pointer taking into account their feeling according to the session. My objective after the three sessions is to analyse and reflect in which pots are there more pointers and which the colour sticking out is.